Witnessing three Israeli wars on Gaza Strip gave us an experience in how to run for our lives when bombs are falling above people’s heads, killing them and destroying their houses, but that doesn’t mean that everyone can have the time to make it. Lara got the idea of this video game project with Karl Hohn, after she had the experience of evacuating her house during 2014, where she was reporting and live streaming with her friend Jehad Saftawi, from the balcony of their apartment on the 11th floor in the center of Gaza City. They packed an emergency bag that has the most important things to take immediately when they leave their house.

This situation calls to mind the standard feature of inventory management in adventure games. What Will You Take? draws on the style of inventory management from classic PC adventure games such as The Secret of Monkey Island, King’s Quest, or Alone In The Dark. Unlike these, What Will You Take? does not present a full game experience, but instead focuses on examining and interacting with the items packed in an emergency bag. Rather than serving as tools the player uses to advance through a storyline, the objects in the bag instead serve to tell a story themselves.


Credits:

Photographs, videos, and illustrations by Lara Aburamadan

Design and code by Karl Hohn

Graphics edited by Laura Giron

Music: Karim Baggili Quartet - 'Zayak'

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Sound credits (licensed under CC BY 2.0 unless otherwise noted)

'A-10 Thunderbolt "Warthog" Jet Flyby'  Copyright 2013 Iwan Gabovitch (CC-BY3 license)
'Fire at a picnic' by Satoration
'20081223.silent.night.wav' by dobroide
'NightCity-1' by Dr. Macak
'Camera beeps & noises' by Caitlin_100
'cremayera' by milton.
'Book Turn Page 1' by esperri
'iPhone Unlock' by SoundEffectsFactory (CC-0 license)